Monthly Archives: June 2010

Chronoludic Podcast Episode 1: Recognising Redemption or Death

Subscribe links to the podcast & blog feeds in the sidebar Or subscribe to the podcast via iTunes here Or even download the podcast directly here Or you can listen to it here: [Audio clip: view full post to listen] Hey, it’s Mike here. Chris and I did a podcast! It’s something we’ve wanted to [...]
Posted in Podcasts | Tagged , , , , | 5 Comments

Apocalypse Now: The Game? Already done!

In January Killspace Entertainment, a new company made up of team members from Obsidian, Pandemic, and EALA, licensed two web domains: Apocalypsenowgame.com and warisnotagame.net (I got this from Kotaku). Now rumours abound of an Apocalypse Now game in the works. The initial response being that it’s an awfully bad idea. With this in mind I’d [...]
Posted in Editorials | Tagged , , , , | 4 Comments

What Sony Learnt from the PSPgo – denial.

What did Sony learn? A lot, apparently. The main conclusion, consumers still want packaged media. Sounds simple enough, and being a consumer who likes packaged media I can agree with that. However, If that is their main conclusion as to why the PSPgo failed, then SCEE need to pack up their bags and go home [...]
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“We’ve got to start thinking beyond our guns. Those days are closin’ fast.”

[This is my closing salvo in a conversation Chris Green and I have been having for a week now on the topic of Rockstar’s latest – Red Dead Redemption] Disclaimer: There are spoilers in this article but I make a conscious effort to limit them to events only up to the end of the Mexico [...]
Posted in Editorials | Tagged , | 6 Comments