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Hey, Mike here with another Sonoludic – the podcast that explores the music and sound of video-games. Chris is getting in on the act too, and he will be updating this ‘cast too but this episode is one of mine, and it’s about Deadly Premonition.
Deadly Premonition is a game that many gamers, a little unfairly perhaps, criticize because of its graphics and music appearing to be a bit dated. Now I can’t speak for the graphics, but when you examine the music of Deadly Premonition it is abundantly clear, to me, that like so many other things in the game, it is in fact riffing off Angelo Badalamenti, and Twin Peaks.






OCD – Obsessive Consumption Drive
No sane person could come up with the money necessary to acquire all these AND played of these titles start to finish.
Collecting games is a bit akin to collecting books. They might look good on the shelf, but a lot of time needs to be invested to get anything substantial out of them. A game disc in itself is worthless unless the game itself is played with some attention. Just as a book is useless when sitting on the shelf without being read. Yet a lot of games we gamers collect in a more or less obsessive compulsive manner end up unplayed – or underplayed – in our collections.